AI Insights · Timothy · July 2024
Top 5 Match 3 Games in Australia Q2 2024: Unified Platform Performance
Explore the performance trends of the top 5 Match 3 games in Australia for Q2 2024, focusing on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Match 3 games on a unified platform in Australia showed diverse performance trends in terms of downloads, revenue, and weekly active users. Below is a detailed look at each of these games based on data from Sensor Tower.
Puzzles & Survival demonstrated a mixed performance throughout Q2 2024. The game's revenue peaked at $58K in the week of June 10th, while the lowest revenue was $36K in the week of June 17th. Downloads showed a significant increase, reaching 900 in the final week of June from a low of 171 in mid-April. Weekly active users saw a slight fluctuation, starting at 3.1K in early April and ending at 2.8K in late June.
Empires & Puzzles: Match 3 RPG maintained a stable revenue trend, peaking at $42K in the week of June 17th. Downloads were robust, reaching 1.3K in the week of May 20th, and weekly active users showed a consistent upward trend, starting at 6.1K in early April and peaking at 7.1K in late May.
DRAGON BALL Z DOKKAN BATTLE had a varied performance in Q2 2024. Revenue peaked at $56K in the week of April 22nd but saw a significant drop to $5.7K in the week of June 10th. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 677 in the final week of June. Weekly active users remained fairly consistent, ending the quarter at 8.4K.
Gold and Goblins: Idle Games showed notable growth in both revenue and downloads. Revenue peaked at $38K in the week of June 17th, while downloads saw a significant surge, reaching 9.3K in mid-June. Weekly active users also increased markedly, peaking at 23.8K in the week of June 17th.
Puzzles & Chaos: Frozen Castle experienced steady revenue, peaking at $14.7K in mid-May. Downloads were relatively low, with the highest being 1.1K in early April. Weekly active users fluctuated slightly, ending the quarter at 1.8K.
For more detailed insights and data, visit Sensor Tower.